- By 2018, Apple will be ready to offer developers an official mixed reality software framework for licensed third-party hardware solutions, according to Piper Jaffray analyst Gene Munster
- Abundant evidence that Apple is conducting AR/VR systems research behind closed doors, including numerous filed and granted patents covering virtual displays, augmented reality and computer vision
From the Bitbag blog post:
Apple recently released their iOS 9.3 preview. With the update, they may take on another exciting project as they plan to put their iOS in augmented reality and VR innovations.
Piper Jaffray analyst Gene Munster is convinced that within the next two years, that the iOS will become a part of VR innovations, MacRumors reported.
Apple recently released the iOS 9.3 along with added features. According to their official website, “this latest iOS release adds numerous innovations to the world’s most advanced mobile operating system” that includes the new CarPlay and Education preview.
Unfortunately, iOS 9.3 still won’t have the VR innovations. However, according to a research note picked up by Apple Insider, Munster explained that “a timeline of recent purchases and hires by the company suggests that iOS support for ‘mixed reality’ applications could be set for launch as soon as 2018.”
The report further explained that Apple is highly unlikely to release the hardware in the latest iOS 9.3 and in the next few updates. However, by 2018, the technology company will be ready “to offer developers an official software framework for licensed third-party hardware solutions.” Apple might not be hiding the idea of VR innovations to anyone as “there is abundant evidence that Apple is conducting AR/VR systems research behind closed doors, including numerous filed and granted patents covering virtual displays, augmented reality and computer vision,” according to Apple Insider.
Munster shared that the future of the iOS and augmented reality may soon be making an exciting impression which may mark a development in personal technology. “We believe 10 years from now Generation Z will find reality inefficient. We believe the concept of an ‘inefficient reality’ is evident through smartphone use today – the precursor to mixed reality – offering users the ability to find more information as needed.”