Major Takeaways:

  • Microsoft Hololens and Autodesk Fusion 360 are partnering on a solution for designers that work in 3D
  • For designers and engineers using Fusion 360, using HoloLens means more effective validation of 3D models, which could mean fewer physical prototypes
  • Non-designers can provide feedback to 3D designs before entering the prototyping phase

From the Microsoft blog post:

We are happy to announce that Microsoft HoloLens is partnering with Autodesk Fusion 360 on a solution that we believe could change the way industrial designers, mechanical engineers and other product development fields work together.

With HoloLens we can remove many of the barriers that exist today; accelerating product iteration, providing more intuitive cross-team communication, and setting new standards in collaboration.

Fusion 360 is the ultimate cloud-based 3D design collaboration tool for product designers and engineers. A natural partner for HoloLens–which we think is the best 3D content visualizer on the planet.

Unlike any other technology, HoloLens uses mixed reality to bring holographic, 3D content into the real world, allowing designers to view 3D content in high-definition, at true size and scale relative to other real world objects–with the ability to move freely around it. This solution also allows non-designers to provide design feedback visually, and more easily, tightening the feedback loop between design and engineering disciplines.

When you’re designing in 3D, viewing content in 3D is an incredible advantage. For designers and engineers using Fusion 360, this also means more effective validation of 3D models–which could mean fewer physical prototypes.

Check out the Autodesk blog post, and the video below, for a view of what we are working on with Fusion 360. And apply now for the Microsoft HoloLens Development Edition that ships to developers in Q1 of 2016 in the United States and Canada.