Companies throughout the education and training services industry have a chance to use augmented reality technology to deliver cutting-edge solutions.
End Market Overview: Virtual and Augmented Reality technologies are in the early stages of impacting education and training. The ability to virtually transport users to a new world with VR opens up limitless possibilities for educators. Augmented reality’s ability to overlay information onto the real world has profound consequences for training individuals in new jobs, allowing for people to learn new skills faster and more seamlessly than ever before.
As VR and AR technology continues to evolve and proliferate, its impact on the broader education and training space will grow. One can imagine a future in which the technology is integral to classrooms. And given how the internet has had the effect of democratizing learning, it does not take a great leap of faith to imagine learners of the future joining virtual classrooms through their personal VR headsets.
Sample Use Cases:
Education – Education VR startup DISCOVR sees virtual reality as the future of experiential learning. Instead of simply learning through rote memorization and test taking, DISCOVR believes VR will aid in a process of self-development and actualization. For example, if a class is learning about ancient Egypt, a VR headset will allow them to be immersed in the world they’re studying, giving students an interactive and experiential way of learning about the past.
DISCOVR is one of several startups in the space that seeks to use VR technology to augment learning in the classroom.
Training – One of Augmented Reality’s largest industrial use cases has been in training of new employees. Through the use of smart glasses and related software solutions, employees are able to get up to speed on new tasks and to learn new skills more quickly than through traditional methods. Because augmented reality-enabled smart glasses can overlay information onto the real world and, often, give a user direct access to an offsite expert, employees are able to learn more efficiently than through the traditional method of using an instruction manual or sitting in a makeshift classroom.
Beyond the industrial sector, augmented reality and smart glasses technology is used for training in other industries, including the healthcare space, aiding workers on the job to ensure minimal errors and higher productivity.
Major VR & AR Players:
- Enterprise Platform Developers
- Enterprise Software Developers:
- SDK Providers
Coverage & Analysis from the Information Feed: